Mr.Cashman has a taste for Gold, and he’s partnering with your favorite Where’s the Gold Characters to find it! This Aristocrat classic features a Pick-Your-Bonus Free Games, with all the bells and whistles! Mr.Cashman offers Free Spins during Bought Spins with Gold Wilds! He’ll also drop by to present to you his new Hold & Spin Feature!
Gold Conversion - Golden Wilds
Mr Cashman might appear and turn selected scatters to Gold Wilds during the features!
All Scatters that are Gold are displayed in the top right meter during the feature’s gameplay.
During Super Bonus, it can be found underneath the bottom of each set of reels
Gold Wilds can represent any symbol except and .
Gold Feature Free Games
Land 3 Dynamite anywhere on the reels to win the Pick Your Fate Free Games! Select a Character. Once a character is selected, one Free Game will be awarded per , and a Gold Wild per scatter!
In the animation above, Peter Panner received 6 Free Games and all A’s as a Golden Wild.
The Gold Feature can be retriggered during the feature, but Cashman will not appear.
Cashman Free Game
Land 1 or 2 Mr. Cashman on the reels, and the Cashman Free Game might trigger! One Free Game is awarded with up to 3 scatters converted to their Golden Wild counterpart!
In the animation above, all are Wild.
Which Scatters are Golden Wild can be found in the upper lefthand corner of the reels.
Cashman Super Free Games
Land 3 or more Scatters on the reels to trigger the Super Free Games with 4 sets of Reels!
Select 4 of the 5 characters. Each selected character will have their own reel set, with one Free Spin per , and all populated Scatters will be Golden Wild Scatters.
In the animation above, Mary Money will have 3 Free Games on her Reels, with Wilds!
Land 3 or more on one set of Reels to get an extra Super Free Game on all the Reels!
In the animation above, 3 landed on the top set of reels, so another Free Game was added.
Super Free Games are completed when all the spins have completed on all Reels.
CASHMAN CRAZE - Hold and Spin
Cashman Hold & Spin features may be randomly awarded in bought and Free Games
The Feature Starts with a Maximum of 3 Spins. If a Cashman lands, it will stick on the reels for the rest of the feature, AND set to spins back to 3!
The Feature ends either when Spins run out, or all 15 spaces are filled. All the collected Cashman totals and will award from the prize meter on the right.
In the animation above, the Spins completed with 12 Cashman , therefore the prize for 12 Cashman on the right meter was awarded.
Fill all 15 Spaces to win a Grand Jackpot!
Jackpot - Cashman Craze
The Grand Jackpot can only be won in the Cashman Craze feature by landing all 15 Cashman in all the 15 available spots.
The Grand Jackpot is a Wide Area Progressive - everyone contributes to the prize with every spin.
Jackpots are subject to change at anytime for Special Events, tuning up, or for any reason without warning. The information above will otherwise be assumed correct.